RSVSR Tips How a real camo reward could revive BO7 Zombies

RSVSR Tips How a real camo reward could revive BO7 Zombies

Postby Alam560 » Thu Jan 15, 2026 8:54 am

I keep loading into Black Ops 7 Zombies hoping it'll click, and it kinda does… for a match or two. Then the mood drops. It's not crashing, it's not unplayable, it's just missing that "one more round" pull. You can feel it when your friends hop off early, or when matchmaking takes a beat longer than it used to. Even people chasing a CoD BO7 Bot Lobby on the side are doing it because the regular loop isn't holding their attention, and that's the part that stings.



Too much on one plate
A lot of this feels like burnout baked into the design. Since the big shake-ups a few years back, Zombies hasn't had room to be its own weird little corner of Call of Duty. Everything's meant to slot neatly into the same engine feel, the same menus, the same grind. So you drop in and, yeah, it's polished, but it also feels like you're playing the franchise "platform" first and Zombies second. You notice it in the pacing, the UI, even the way objectives push you. It's efficient. It's also a bit soulless.



Maps that look alive, but don't sound alive
Astra Malorum is the perfect example. Visually, it's gorgeous. The lighting, the set pieces, the vibe when you first spawn in—nailed it. But then the match settles, and it gets quiet in a way older maps never did. Where's the arguing, the little comments when you pick something up, the dumb jokes that somehow made round 28 feel less like work. Now you get a slick intro and then long stretches of nothing. Story beats showing up late in the season doesn't help either. By then, half the playerbase has already moved on to something else.



When secrets don't get hunted
The Ray Gun side quest should've been a community feeding frenzy. Normally, people comb every corner in the first night. Instead, it took forever to get real traction, and that's not because the steps were genius-level. It's because folks weren't poking at the map the way they used to. That's the scary part. When curiosity dies, Zombies turns into a checklist. Load in, farm, exfil, done. No mystery, no buzz, no clips flooding your feed.



Give Cursed mode a reason to hurt
If there's one fix that feels obvious, it's rewards that actually mean something. Cursed mode is stressful by design, so the payoff can't be "more of the same loot you already get elsewhere." Put real bragging rights behind it: a universal Pack-a-Punch camo that you can take into Multiplayer or Warzone, unlocked only by clearing the main Easter egg in Cursed. People would squad up again. Guides would pop off. And if players want to speed up the grind for other gear or loadout pieces, it'd make sense to point them toward a service like RSVSR for game currency and items, while the hardest Zombies cosmetics stay earned the old-fashioned way.
Alam560
 
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